Is there any way to move guests to rooms that suit their temperament? Getting tired of the moth girl ending up in a luxury room or the squirrel girl ending up in a stylish room for example.
I gotta say, I didnt have high hopes when i downloaded the game. I was so surprised to see the work and everything you implemented. even with some scenes being unfinished, it was a beautiful game and i played as far as I could. I dont normally follow games like this, but i will be checking in on it fs. i really hope you release more soon.
I used to play the game a lot back when there was no builder for the inn, since then I have not been able to progress the game properly.
I play on android and between the builder being hard to controll and my camera getting stuck out of bounds I have not been able to get past the first quest.
This is extremely dissapointing because I love the game and story.
Will you be adding an auto build feature / auto clean as to prevent these soft lock issues.
Gotta give you props. I played your game when you first released it and I loved it immediately. Just redownloaded it and it is fantastic. You're doing a great job on the artwork and the dialog. A lot of the interactions have had me cracking up at the subtle jokes and quips. Keep up the great work and I look forward to what else you have in store. Cheers mate.
The original idea with good performance and one of the few games, the development of which I really follow.
I have several questions about the project:
1. Will it be possible to more deeply develop communication with temporary guests? For example, a permanent client-trader, who can only meet a few days a week.
2. Will there be the development of relations with the goddess (not necessarily love)? For example, spend a little time in the world of mortals and showing the environment (she said that she had never been in the worlds of mortals).
So far, these are all questions. All the best to you. Thank you in advance for the answer and apologize for the crooked translation.
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dacotto,
Are there future plans to translate the game into other languages?
I had played the first versions that came out, I didn't expect much from the game, it's still green but I'm impressed with how much they've advanced.
Is there any way to move guests to rooms that suit their temperament? Getting tired of the moth girl ending up in a luxury room or the squirrel girl ending up in a stylish room for example.
I gotta say, I didnt have high hopes when i downloaded the game. I was so surprised to see the work and everything you implemented. even with some scenes being unfinished, it was a beautiful game and i played as far as I could. I dont normally follow games like this, but i will be checking in on it fs. i really hope you release more soon.
femboys?
Ash
Though for know there is no real interaction with him* aside from buying furniture from his shop afaik.
I used to play the game a lot back when there was no builder for the inn, since then I have not been able to progress the game properly.
I play on android and between the builder being hard to controll and my camera getting stuck out of bounds I have not been able to get past the first quest.
This is extremely dissapointing because I love the game and story.
Will you be adding an auto build feature / auto clean as to prevent these soft lock issues.
Gotta give you props. I played your game when you first released it and I loved it immediately. Just redownloaded it and it is fantastic. You're doing a great job on the artwork and the dialog. A lot of the interactions have had me cracking up at the subtle jokes and quips. Keep up the great work and I look forward to what else you have in store. Cheers mate.
The original idea with good performance and one of the few games, the development of which I really follow.
I have several questions about the project:
1. Will it be possible to more deeply develop communication with temporary guests? For example, a permanent client-trader, who can only meet a few days a week.
2. Will there be the development of relations with the goddess (not necessarily love)? For example, spend a little time in the world of mortals and showing the environment (she said that she had never been in the worlds of mortals).
So far, these are all questions. All the best to you. Thank you in advance for the answer and apologize for the crooked translation.
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Do you ever plan to add some sort of outfit system? I always enjoy them in games like this.
Yes! I plan to add a clothing shop sometime in the future, where you'll be able to buy clothes for the girls.
Awesome! Its really nice to see how active you are in the comments.